–LORING’S CORNER–
Both Hands on the Table
By Loring Emery
Long ago I coined the phrase "one-hand writing" to
describe the habit of some writers of concentrating their prose
on what "turns them on." The inference was that, in writing
pornography, a person could get into a masturbatory relationship
with his characters, leaving only one hand free for the
keyboard. Of course it prompted a "who, me?" reaction from
outraged writers and editors.
Well, what about writers who create fantasy instead of
porn? Do they also tend to put together stories for themselves
rather than the market? Alas, I suspect that practice is not
uncommon (although without the sexual stimulus.) Read a
writer's works in the various markets in which he is published
and you find they display a common style. That's expected. But
there may be another sort of commonality. His stories show that
he "likes" certain types of fantastic events, powers and
characters. It seems he is constrained by a
Dungeons-and-Dragons" type of synthesis in its early stages
before the scenarios, characters and powers are developed fully.
Is this good or bad? Well, it's very good to the reader
who "likes that sort of thing." It is, however, very bad to the
rest who do not. For instance, some writers are able to handle a
child as dominant character. Most do not because they tend to
show children "deeper" that they really are. When I see a story
with a Pudgy-Patty as the heroine, I page on by. I have that
choice. Next time I see an illustration of a kid accompanying a
story I pass more quickly. If all writers wrote about little
"Patty" I'd stop reading entirely (and possibly miss some good
literature).
One who writes for a long while may become too narrow in
his story-culture. He tends to "polish" stories to make them as
attractive as possible to himself. Soon he is using "shortcuts,"
i.e., phrases that make sense only if the reader already "knows"
the character. We know how Lucy van Pelt will behave in every
situation; that is the shorthand that allows us to enjoy
"Peanuts" without having her character developed in every strip.
But if she is Peggy in one story and Sissy in another and maybe
even
twins in another, the reader is lost unless she is created anew
at the beginning of each story.
If Lucy is your "stock" heroine, you may be writing for
yourself. The only escape is to put her to rest and go on to an
entirely different heroine (or hero) for the next story. What do
you lose? You lose your huggy-snuggly familiarity with your
character. You have to start with tyrannically white paper. You
must create a new person, describing her entirely. Your readers
need that unless they can get inside your head. No good to say,
"She waved her hand in that secret way" if no one knows what
"that way" is. There are a few who have managed that - Tolkien
comes to mind - but it's risky. He succeeded by using an
already-created world - our "memory" of ancient England - and
built carefully on it.
Writers who create serials or stories with sequels are
particularly vulnerable. Their "love affair" with their
characters blossoms and matures to the point where the nature of
the characters starts to dominate the story. When I wrote the
(to some, interminable) "Tyne Cross" serial for Vampire's Crypt
I knew I had to be consistent since readers of that genre prefer
it to be quite stylized and tradition-bound. Margaret Carter,
the editrix, helped me by suggesting that I create each chapter
as a separate, stand-alone story. When these were finished and
polished individually, the tying passages were added.
What works for me is to write the "pet" things just for
myself, never intending to submit them for publication. I can
enjoy them privately and polish them endlessly to make them ever
more "perfect" for my taste. I can even use them as a workbench
to work out plot or character conflicts and weaknesses. No
publisher will see them unless my descendants try to pay off my
residual debts by peddling my "collected papers."
The focus of all this is simply stated:
THERE ARE READERS OUT THERE.
THEY, NOT YOU, ARE THE MARKET.
YOUR PROSE HAS ONLY ONE PURPOSE
TO CARRY YOUR IDEAS TO THEM.